MY RESEARCH FINDINGS
My Researches
I have observed considerable confusion within the video game industry regarding the categorisation of game genres.
This nomenclature disorder prevents meaningful comparative analysis across different game types and hinders precise identification of the specific genre under discussion, thereby obstructing academic progress in game studies. To address this, I have authored this work on game taxonomy. I aim to assist in resolving the issues above by establishing a clear, academically oriented classification system. This will lay a foundational terminology for future game research, whilst also providing consumers with a superior solution for identifying games that meet their specific needs.
Following research into biological taxonomy and library classification systems, I have proposed a method for categorising interactive media, such as games. This involves establishing a three-part label for each title by identifying its primary and secondary mechanics, alongside its thematic focus. Primary mechanics denote the principal actions or logical patterns players employ when interacting with game content or other players. Secondary mechanics refer to additional behaviours embedded within the framework of primary actions or logic. For instance, Call of Duty is labelled [Shooter-Action-War], while the similarly shooter-based Borderland is tagged [RPG-Shooter-Superhero]. This classification method possesses exceptional inward scalability. For instance, Rainbow Six Siege's tags are [Shooter-Tactical-Counter Terrorism], but can be further refined inwardly to [First Person Shooter-Team Tactics-Counter-Terrorism/Military].
Establishing a standard hinges crucially on providing evidence to persuade others. The first two chapters of this book highlight the shortcomings of existing classification systems and introduce my own criteria. From Chapter Three to Chapter Ten, I detail all the tags I have developed, explaining the rationale for each. In each chapter, I cite numerous well-known games from the market, analyse their mechanics, and classify them within my framework. It is hoped that this wealth of case studies and data will substantiate my theoretical framework.